• Provide support and development of tools and procedures to extend and enhance the pipeline.
• Assist artists with troubleshooting of shots. Issues may include problems with fur, clothing, particle effects, animation, and rendering.
• Support and work with multiple departments, including Modeling, Animation, Lighting, FX, and Research and Development.
• Optimize scenes for viewport & render
• Ensure software development follows studio policies and guidelines.
• Work closely with other Technical Directors, Production Supervisors, VFX Supervisors, and Production Engineering to maintain and further the production pipeline.
• Assist in training and mentoring of other Entry Level and Associate Technical Directors
Qualifications
• Production experience in computer animation, visual effects, or game industry
• Experience with tool integration into existing or new pipelines.
• Experience with 3d Max or Maya or other 3rd Party Animation systems.
• B.S. or M.S. in Computer Science, Engineering or equivalent.
• Strong programming skills. Proficiency in C, C++, Object Oriented Programming, Python and/or Perl desired.
• Extensive knowledge of Maya is necessary
Skills:
• Ability to establish priorities, work independently or within a group, and work with minimal supervision.
• Exceptional communication skills in dealing with both technical and artistic groups.