Pipeline Technical Director - Level 2
Description
The Pipeline TD is responsible for developing and maintaining software
tools, providing front-line support to artists, and general
troubleshooting of the CG pipeline in a fast-paced, feature film visual
effects production environment. The primary focus is ensuring artist
efficiency. Receives day-to-day direction and priorities from show CG
Supervisor; reports to R&D supervisor for technical and career
guidance.
- Develop pipeline and asset management tools to
meet immediate, show-directed production demands, ensuring facility-wide
consistency as directed by show and technical supervisors. Help
maintain a wide array of existing workflows and scripts.
- Provide
front-line production support across a wide range of disciplines,
troubleshoot assets and shots, and help artists with general
problem-solving. Monitor email requests, package up problems and
redirect to appropriate engineering team.
- Test and validate
tools and techniques in production. Work closely with engineering teams
in testing, and releasing new and modified software systems.
- Act as an on-call resource for show production staff.
- Collaborate
effectively with artists, production supervisors, and technical staff
across ILM studios in San Francisco, Vancouver, Singapore, and London.
- When
not crewed to shows, serve on software teams working on projects that
improve the efficiency of asset setup, caching, and shot-data handoff
between artists across the entire pipeline.
- Take direction from show supervisors to determine day-to-day and hour-to-hour priorities.
- Work primarily on workflow tools, requiring introductory understanding of the larger pipeline.
- Provide
front-line support and gather information about artist problems and
obstacles; resolve user errors; connect artists with deeper problems to
appropriate technical support.
- Develop basic knowledge of software, systems, and standards and conventions used in production.
- Update documentation for the pipeline and tools to reflect any changes that are made.
Requirements:
Education / Experience:
- Bachelor’s degree or equivalent in Computer Science or a related technical field.
- Demonstrated experience developing and maintaining tools for use in a computer graphics environment.
- At least 5 years production experience in visual effects for film, commercials or television.
Required Skills / Competencies:
- Proficiency in Linux.
- Strong Python scripting required.
- Experience in one or more of Maya, Nuke, Houdini, Mari, Katana, RenderMan or similar.
- Ability to communicate cross-discipline and provide innovative solutions to pipeline issues.
- Detail oriented and strong self-sufficient trouble shooter.
- Thorough
understanding of the entire visual effects process, from shooting to
modeling and texturing, animation, rendering and compositing.
Preferred Skills / Competencies:
- Experience with production database systems
- Experience with C, C++
- Experience with Windows development and applications such as 3ds max a plus.
This Job is no longer active!