Animator/FX Artist
Description
Animator/ FX Artist
Are you looking to rise above the typical madness of the video
game industry? Are you looking for that stable and rewarding career in an
amazing growth industry? Do you want to work with cool people, in a
beautiful creative paradise? If so, the opportunity awaits you.
BioLucid, a developer of immersive 3D software, mobile
games/sims and a revolutionary medical visualization product, is seeking a
highly experienced, motivated, and knowledgeable CG Artist to work under the
direction of our Art Director to help lead our development team in their
artistic and tech-art efforts in our Sarasota, FL studio.
BioLucid is a stable and expanding global company, and industry
leader in a sector just beginning to hit the mainstream. Interest in science,
health, anatomy, and a desire to help communicate concepts visually, is a must.
Steve Jobs said: “The biggest innovations of the 21st century
are at the intersection of biology and technology.” We are a shop right on
the corner of that intersection!
Animator/ FX
Artist Job Purpose:
Under the direction of the Art Director, the Animator/ FX
Technical Artist will
deliver compelling and amazing animation and visual effects for projects
utilizing the Unity engine. The artist helps manage, research and evolves the
studio art pipeline.
Responsibilities:
The Animator/ FX Artist will:
Generate compelling animation and optimized effects for PC and mobile platforms
for the Unity 3D engine.
Work closely with
designers, engineers, artists and leads to create great moments through AAA
quality animation and VFX.
Model, texture,
light, rig and weight for animation when needed.
Work closely with
engineers and leads to establish and troubleshoot art pipelines as needed.
Have a meticulous,
organized approach to creating technically efficient and visually compelling animation
and VFX assets.
Use visual editing
tools to create, place and trigger effects.
Conceptualize and
animate stylized particle effects for human anatomy down to a molecular level
when needed.
Report to Art Director and team on overall project
progress at weekly art reviews and meetings
Demonstrate reliability, professionalism and
dedication.
Help maintain a positive, happy work environment
for everyone in the studio.
Embrace BioLucid’s Guiding Principles.
Requirements
Bachelor’s Degree preferred; will consider
equivalent experience
3+ year’s minimum
experience in either, the game, simulation or educational industry, with at
least one product shipped as animator or VFX artist on either console or mobile
platforms.
Experienced with
Unity3D, Photoshop, Maya, Zbrush, 3D Studio Max and editing software (Ex; Nuke,
Adobe After Effects or Adobe Premier).
Strong Knowledge of
Unity3D ( 2+ plus years minimum)
Expert in creating
high- quality animation and particle effects along with textures.
A portfolio
showcasing high quality animation and effects with examples of high resolution
effect textures.
The ability to view
visual reference of an effect, deconstruct it and subsequently re – create it
in a real time game engine is essential.
Strong knowledge of
lighting and dynamics.
Strong knowledge of
Animation is essential.
High proficiency in
technical problem solving.
Experience working
within a studio pipeline.
Effective communication skills.
Must be strong team
player; with proven ability to compromise when necessary to achieve overall
best results
Must be a creative
self-starter, who is self-managed, highly motivated, and detail oriented
Must be flexible and
have the ability to work under tight deadlines
Artistic sensibility, technical skill, problem
solving, takes direction and critique well, attention to detail,
deadline-oriented, creativity, flexibility, ability to work on multiple
projects and different stages and shift priorities as needed.
Excellent time management, organizational, and
communication skills (verbal and written)
Experience in writing
scripts/plugins in MEL, (C# or JAavaScript) Python a plus.
Experience in
creating real time shaders, tools and post effects for Unity a plus.
Substance Designer
experience a plus.
Interest in science, biology, anatomy, and a
desire to help others understand it, is a must.
Start Date
: Immediately
This Job is no longer active!