Description
Beginning August 2015
Computer
Animation Department
Visual Development/Character and
Environment Design/Figure Drawing (multiple positions available)
Full-Time Faculty Appointment with Benefits
The Computer Animation Department is a nationally respected program, which houses two separate majors-the
Computer Animation major, and the Game Art major. A highly collaborative
teaching environment merges the aesthetic of feature film with today’s most
current technology. Computer Animation majors focus on the feature film
industry with linear narrative stories, while Game Art majors focus on the
computer gaming industry by designing, creating, and analyzing the visual
components of games.
The Position: The
Computer Animation Department is seeking qualified candidates for faculty to
teach character and environment design, digital painting techniques, and figure
drawing to both the Computer Animation majors and Game Art majors. These
positions require expertise in character design, digital painting, and figure
drawing.
Included among the Duties and Responsibilities of this position are teaching
students the necessary skills to create the preproduction artwork for the
visual assets that will be used in their senior projects within a structure of
three courses or nine credits per semester using high-end as well as traditional
resources. Active participation in faculty, department, and committee duties is
required.
(Minimum Qualifications)
·
Either a Master’s degree in Animation,
Illustration, or a related field, OR a
4-year professional degree in art or design and equivalent experience, training
and expertise with an appropriate record of professional achievement in the
field
- Ability to teach skills in digital painting, character
design, environment design, figure drawing, storyboarding, concept
development, and drawing for animators
- Must be able to demonstrate a variety of stylistic
approaches appropriate to both the Feature Film and Computer Game industries
- Experience
with current image and editing software applications
- Experience
with story and character development, storyboarding, expressive and
descriptive drawing
- A strong
understanding of filmic language and composition for both large and small
screen
- Strong interpersonal and collaborative skills
- Dedication to providing quality instruction.
(Preferred Qualifications)
·
A MFA or other terminal degree in the
field
·
Experience with Maya
·
Experience with Mudbox or Zbrush
·
Ability to create industrial design-style
artwork
·
Experience with cinematics, story and
character development, storyboarding, film theory.
(Special Instructions to Applicants)
Unofficial
transcripts of your highest degree awarded, cover letter, resume or CV and
examples of work are required. Student work examples may also be submitted, if
available. Candidates may be asked to submit additional materials if needed.
Review of applications will begin immediately.
For portfolio, you have the option to upload electronic
documents/images, up to 5 MB, or a URL. Candidates are encouraged
to supply a variety of examples in their portfolio of digital painting, character design, environment design, figure drawing,
storyboarding and concept development.
General questions
regarding the job application process may be emailed to aamail@ringling.edu.
Apply on-line https://ringling.simplehire.com
Ringling College of
Art and Design is an Equal Opportunity Employer