Lecturer, Department of Computer Science
Description
Qualifications: Ph.D.
(or near completion) or a Masters in Computer Science or a closely related
field with research and teaching interests involving
interactions between computer science and interactive digital entertainment,
especially in subjects of
interest such as 2D and 3D game development, computer graphics, real-time
interactive simulation and mobile graphics.
Candidates are expected to have 4 years of relevant industry
experience, though exceptions could be made in some cases. A commitment to
teaching excellence and scholarship is also expected.
Responsibilities: Teaching
a combination of game development and computer science related courses within
the undergraduate Computer Science and Game Design programs according to the
candidate’s own interests and the
School needs.
Other responsibilities include academic advising, undergraduate
research advising, curriculum development, institutional service and
appropriate scholarly activity.
.
Application: Review of applications will begin
immediately and continue until the position is filled.
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