Description
Position: Senior Digital Painter
Reports
to: Art Director
/ Director
Department:
Art
Position Description and
Responsibilities:
·
To collaborate with the Director/Art
Director to explore and develop colour design as required by production or the
studio;
·
To present the visual direction of
colour and/or texture for characters, environments/sets, and props as a means
to provide the roadmap for the surfacing and lighting/compositing teams during
visual development, pre-production, and production while meeting the highest of
quality, aesthetically and technically;
·
To listen to
the Director/Art Director’s verbal description/launch of sequences and shots and
create interesting visual/colour ideas to capture both the activity and the
emotion of the scene(s);
·
To partner with Art Director (CG
Supervisor and Technical Team, if required) to help ensure aesthetic goals are
met in the most efficient manner;
·
To revise,
edit and modify work (such as colour palette(s) and/or the colour script) as
indicated by the Art Director;
·
To work collaboratively with other
departments to support their needs as determined by the Art Director or
Creative Director or Production Designer;
·
To maintain awareness of the broader
show needs as they relate to aspects of art and design and related revisions;
·
To research and collate suitable
reference material from various sources for asset and shot production;
- To produce concept
art, schematics, layouts, matte paintings as deemed necessary;
- To provide creative
input where appropriate;
·
To work in adherence to budget and
schedule constraints while maintaining the show’s overall look and mood via
organizing and managing timelines to ensure colour design is cast, completed
and submitted on time;
·
To ensure file management and archiving
of art work is maintained throughout the course of production;
- To troubleshoot
creative and technical issues as they arise as requested by Art Director.
Knowledge/Skills/Abilities:
·
A strong understanding of design and the
issues inherent in creating characters, sets, props, vehicles, lighting setups,
and render styles for a 3D CGI feature length production, worthy of a
theatrical release.
·
Must have strong 3-D and 2-D character
modeling, and creature design experience.
·
Must have worked on at least 2-3 titles
·
Must have extensive experience in
multimedia content – film and television work an asset.
·
Must possess excellent communication,
interpersonal, and multitasking skills.
·
Proven abilities in conceptualizing,
organizing, and managing projects from concept to completion.
·
Ability to create a positive,
productive, and exciting work environment through his/her own ability to
inspire others.
·
Solid work ethic and positive attitude.
·
Efficient and detail oriented.
·
Strong problem solving skills and
ability to work collaboratively.
·
Ability to communicate ideas clearly and
concisely.
·
Ability to deliver work on time and meet
set performance objectives.