Description
Position: Overseas Animation Supervisor
Reports to: Animation
Director / Animation Supervisor at Toonbox Entertainment
Department: Animation
Position Description:
The
Overseas Animation Supervisor is responsible for overseeing animation efforts
related to the casting and blocking of shots, animation reviews/dailies and the
delivery of approved and/or revised shots on time to meet weekly quota
expectations for the overseas animators, with varying levels of experience.
The
Overseas Animation Supervisor is also
expected to partner and collaborate with the Animation Director, CG Supervisor,
and other department Supervisors to ensure that assets, staging, camera work
and character intent is fully understood prior to the onset of animation to ensure
successful execution of animation by his/her team.
The
Overseas Animation Supervisor is responsible for partnering with the Animation
Director in animation launches (which may include translating the storyboards
and/or director’s launch of a sequence/shot from layout into animation). It will also include reviews of character
performances while overseeing his/her animation team to ensure that the
motivation and acting adheres to the filmic language and goals established for
the project as well as maintains a consistent style and coherent level of
continuity – both visually and technically – throughout the duration of the
production. He or she produces work (character animation) in a fast paced, CG
environment using Maya and a suite of proprietary software for any Toonbox
projects as required by the studio.
All
Directors, Supervisors, Leads, and Artists, pending skillset, may be required
to assist other asset/shot departments such as modeling, character finaling,
lighting/composite with hands-on shot work.
Responsibilities include, but are not
limited to, the following:
·
To
collaborate with the Director/Animation Director/Supervisors/Lead Artists to
explore and develop the visual storytelling, primarily that of acting
·
To
listen to the director’s verbal description/launch of sequences and shots and
realize character action/pacing/mood/cinematography in visual form
·
To
lead and proactively provide support to the animation team (inclusive of other
animation leads) which includes troubleshooting and/or obtaining appropriate
resolution to any aesthetic or technical issues as they arise to keep
production moving forward
·
To
create new and interesting ideas to capture both the activity and the emotional
intent of the scene
·
To
present and lead the visual direction of animated sequences via contributing to
sequence production while concurrently overseeing a team of animators
·
To
manage and assist with the recruitment of animation talent to ensure the
highest quality of artists at the overseas studio.
·
To
organize and manage timelines to ensure all sequences /shots are cast,
completed and submitted on schedule
·
To
revise, edit and modify animation/shots as indicated by the director or
creative team
·
To
implement various computer programs to enhance the visual presentation of ideas
for the scene or for effectively capturing the director’s ideas for
shots/sequences
·
To
assist with visual exploration, research, and/or creation of design
(character/environments/props) as may be required to further foster the
creative collaboration at the studio
·
To
maintain awareness of the broader show needs as they relate to aspects of art
and design and related revisions which include, but are not limited, to
stereoscopy
·
To
work in adherence to budget and schedule constraints while maintaining
continuity within the story, cinematography, aesthetics, acting/mood
·
To
assist in training and mentoring of Entry Level artists as required
·
To
familiarize and test production pipeline tools, workflow and processes in
support of studio projects and pipeline growth
·
To
ensure quality control via verifying that all shots follow policies and
guidelines prior to moving into next stage of production
·
To
maintain a diplomatic, positive attitude that fosters professional
collaboration within the animation department as well as across the various
disciplines
·
To
work and collaborate with Technical Directors, Production Supervisors, CG/VFX
Supervisors, and Production Engineering to maintain and further the production
pipeline
Required Skills and Experience
·
Bachelor’s
degree in Animation, Film, Art, relevant field or equivalent experience desired
·
A
strong working knowledge of 2D and 3D animation principles, for both cameras
and CG characters
·
Strong
drawing skills
·
A
strong working knowledge of the principles of cinematic staging, blocking and
camera work
·
A
strong working knowledge of working overseas
·
A
good working knowledge of Maya and Unix/Linux
·
Good
working knowledge of stereoscopic production methodologies
·
Must
be able to work in a collaborative environment and take direction easily and be
willing to participate as a member of a team as well as to work independently
as required
·
Proven
leadership skills within an Animation Department on animated feature
productions