3D Generalist
Description
Position Summary:
To
create and seamlessly integrate assets into an image or sequence of images and
deliver to the clients expectations. Generalists work as a supporting role to
fellow Artists, Tech Leads, Production Supervisors and Art Directors. Generalists
are expected to possess the skills and knowledge to render and composite CG elements
for live-action footage or still plates.
Responsibilities:
·
Handles any and all 3D related tasks required such
as modeling, rigging, texturing, lighting and rendering
·
At
times artists may be asked to learn proprietary systems or new software
·
Creates photorealistic compositions as directed by
art/creative director and client
·
Collaborate
with fellow artists and art directors to create a visual style that will resonate
with the target audience
·
Attend
client reviews and accommodate changes/updates as requested
·
Able
to QC your own work and hand off assets to other departments
·
Able to work in a fast paced environment with minimal
oversight
·
Other
duties as required
QUALIFICATIONS & SKILLS
·
A Bachelor’s degree or equivalent
experience preferred
·
Minimum of two years of Maya/Nuke/Photoshop/After
Effects or other compositing experience in a production environment required
·
Must possess an exceptional
portfolio or reel
·
Must have proficient knowledge of 3D principles in
regards to modeling, rigging, texturing, lighting and preferred rendering with
Mental Ray
·
Must have proficient knowledge of compositing
multi-pass images
·
Ability to use extensive post effects to turn shots
into high quality visuals is required
·
Ability to develop high quality grading and
finishing techniques is required
·
Must be able to develop and integrate
particle/visual effects
·
Weekend and evening
hours could be required depending on the projects requirements
·
Domestic travel may be required
·
Automotive
compositing experience a plus
·
Good knowledge of shading and lighting techniques
in 3D is preferred
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