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Bron Studios

Burnaby, British Columbia - Canada
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Previz Artist / Junior Animator

Description

Previz Artist/Junior Animator

What is a Previz Artist you may be asking yourself? Previz is the first digital phase of production in the creation of an animated feature film. The Previz team is a group of highly creative artists with a diverse array of skills. The Previz team is responsible for bringing storyboarded scenes to life in 3D. The Previz team assembles together the sets, characters and props that comprise a scene. Working with the Director, Production Designer and Director of Photography the Previz team set the cameras and block the characters to establish the composition and timing of the scene. The Previz Artist/Junior Animator is primarily responsible for principle blocking and timing of the characters and camera in shots. The Previz Artist/Junior Animator should possess good animation skills with a solid understanding of strong posing, timing, and composition. The successful candidate should also possess solid generalist skills in modeling, texturing, and lighting and the desire to be involved in one of the most creative phases of digital production. You should have a passion for your craft, take direction well, remain calm under pressure and be a proactive team player.

Responsibilities:

• Establish rough blocking, camera and lighting of sequences for layout/animation

• Lens scout and rough mock-up of previz environments and other assets

• Provide camera adjustment as needed through animation

• Additional duties per production requirements

Requirements:

• Degree or Diploma in Film, Animation and/or relevant industry experience

• Solid understanding and knowledge of animation principles, blocking and timing

• Experience with digital production in Maya

• Ability to communicate ideas clearly and concisely

• Solid work ethic and positive attitude

• Strong collaborative mindset

• Collaborative, Pro-active, Efficient and detail oriented

• Strong problem solving skills

Additional Desired Skills:

• Solid generalist skillset in Modelling, Texturing, Lighting


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