FX Artist - Overwatch
Description
As a player, there’s nothing like experiencing visceral heart pounding combat for the first time. From distinctive flash of light as Tracer blinks out of view, to the rolling smoke that encases Reaper right before he unleashes hell upon his foes… These will be the moments that etched into the memory of the next generation of Blizzard fans, and they will be created by a VFX artist like you!
As a VFX artist on Overwatch, you'll use your extensive experience working with 3D packages and in-game FX systems to create a wide range of visual effects for both characters and environments. An understanding of how good gameplay marries with exceptional visuals will come in handy when you jam with designers and artists to develop exciting new heroes that will pop off the screen thanks to your mastery in creating the textures and geometry needed for stylized VFX.
If you’re ready to tackle the challenge of helping realize the next epic Blizzard title, we want to hear from you!
RESPONSIBILITIES
- Creation of handcrafted visual effects to be used in real-time game assets.
- Technical setup, integration, and troubleshooting of VFX in a real-time game engine.
- Work with lead artists to ensure timely completion of VFX assets.
- Serve as an active participant in team art discussions, critiques, and reviews.
REQUIREMENTS- A minimum of 2 years creating real-time special FX for video games
- Experience with creating consistently brilliant, eye-catching, real-time FX using Photoshop, Maya, and in-game FX systems
- Able to paint special FX textures from scratch, matching an established style
- Proficient with 3D graphics, particle systems, physics, ribbons, shaders, etc.
- Working knowledge of rendering engines and experience designing VFX shaders
- Solid game design awareness and an exceptional game design oriented collaborator
- Self-driven, excellent communicator
- Solicits feedback and critique frequently; uses feedback to improve content
PLUSES- Previously shipped AAA PC or console titles as a VFX artist
- Experience authoring custom materials and graphics shaders
- Scripting experience in Lua, Python, etc.
- Skill in one or more related disciplines – illustration, modeling, animation, or technical art
- Understanding of the visual style of Blizzard games and a desire to push it to the next level
REQUIRED APPLICATION MATERIALS- Portfolio of work in digital format (website, blog, online album, etc.). Physical media will not be accepted
- Resume
- Cover letter
TO APPLY- Please be sure to click through and apply directly via our website
This Job is no longer active!