Senior Tools Engineer
Description
Join our talented engineering staff and help design, build,
and deliver cutting-edge tools and production pipeline solutions used in games
enjoyed by millions of players around the globe.
Job's content:
Collaborate with artists, designers, and programmers to
develop new tools used in game development.
Support and maintain existing tools and pipelines.
Requirements:
Ability to work with large existing codebases and bend them
to your will.
Excellent knowledge of C++/C# and debugging principles.
Experience with application development and a keen sense of
what makes a good UI/UX.
Understanding of game development pipelines and problems
that content creators face.
A detail-oriented approach to making everything you touch as
good as it can be.
Desirable:
Industry experience developing tools in MFC, WPF or Qt.
Familiarity with scripting and automation techniques.
Experience with developing plugins for DCC tools like Max or
Maya.
Experience in a similar position in the game industry.
This Job is no longer active!