Game Design Instructor
Description
Adjunct Instructor - 3ds Max/Game Design - Sanford-Brown College Las Vegas
Tracking Code 22334-139 http://bit.ly/1tIWUA7
Job Description
Responsible for providing quality instruction to students through well prepared classes, relevant assignments, fair and holistic assessment of learning, clear documentation of student progress, and support of the academic success for at-risk students.
• Teach assigned courses
• Adequately prepare all course materials and lessons. Note preparation time will vary based on instructor experience in teaching that course
• Provide each student with clear course expectations, evaluations and timelines through carefully written topical outlines and approved, standardized syllabus
• Provide Interesting and relevant assignments for students that demonstrate learning outcomes in a real-life setting
• Suitably challenge, engage, serve and communicate with students to encourage their participation and learning while maintaining mutual value and respect
• Complete grade books, final grade sheets, learning assessments and final exam assessments on a timely basis
• Respond to student questions on a timely basis
• Identify and refer at-risk students to specific academic support services
• Ensure course and program learning outcomes are delivered as defined by the syllabus.
• Act as a substitute as needed
• Attend graduation ceremonies each year
• Where applicable, ensure safety and sanitation of all labs, equipment and supplies
• Post and maintain office and classroom schedules
• Participate in and provide feedback to institutional committees and reporting.
• Work with program chair and other appropriate groups on retention activities.
• Provide mentoring to new faculty
• Assist director of education in program evaluation and planning
• Attend regularly scheduled in-services and discipline specific professional development activities.
• Responsible to maintain credentials as required by accrediting councils/agencies and regulatory bodies
Required Skills
• Strong organizational skills
• Proficiency in Word and Outlook
• Expertise in interpersonal and oral presentation/written communication skills, as demonstrated by: data sheet, diplomas, degrees, transcripts, certifications, CVs/Resumes, and personal interview.
Required Experience
• Bachelor’s Degree with 18 credit hours of coursework in Game Design or a related field from a Council for Higher Education (CHEA) accredited institution required.
• Candidate must have obtained at least a conferred Bachelor’s Degree with 18 credit hours of coursework in game design or a related field from a Council for Higher Education (CHEA) accredited institution required.
• Possesses a minimum of two (2) years of occupational (i.e., practical) experience in the subject field in which they teach.
• Working knowledge of Autodesk 3ds Max software experience required.
• The instructor will teach 3ds Max – a 3D modeling, animation, simulation, and rendering software for games, film, and motion graphics artists. Must be available to teach a five (5) week session meeting twice a week beginning 1/26/2015.
• Candidate will also be required to complete a satisfactory background check.
• Candidate will be required to submit a resume and/or curriculum vitae, teaching philosophy and copies of unofficial transcripts (all degree levels) with their application.
Job Location Henderson, Nevada, United States
Sanford-Brown College - Las Vegas (Formerly IADT Las Vegas)
http://www.sanfordbrown.edu/Las-Vegas
2495 Village View Drive, Henderson, NV 89074
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