Producer
Description
Producer
Responsibilities
·
Directly
responsible for development of a project from Pre-Development to Product
release including product testing.
·
Serving
as a liaison between clients, designers, artists and programmers by
facilitating communication and creative exchanges
- Build and maintain strong communication with Client
- Work well in a team oriented environment
- Must effectively lead teams fostering team unity
and morale
- Needs to effectively manage multiple tasks
- Coordinates the efforts of art, engineering, design
and quality assurance
·
Work
with management to establish project schedule and define milestones
·
Responsible
for generating and maintaining the game design documents
- Accurately
track team progress and manage against project budget
- Responsible for motivating, organizing, developing
and supporting team members to meet team objectives
- Demand excellence and professionalism from the team
ensuring the overall quality of work
- Responsible for documenting progress and submitting
completed milestones to the client
- Work
with Human Resources on documenting and assist in resolving any team personnel
issues.
- Contribute
to team member annual review as requested.
·
Escalates
the decision on design trade-offs, technical issues, and asset integration to
Chief Creative Officer
·
Support
marketing and sales efforts with demos and specialized builds of the product
- Have a thorough understanding of internal and 3rd
party development procedures
- Remain aware of current PC, Mobile and Video game
market trends in terms of technical attributes, competitive product and
customer requirements
- Reports
to Chief Creative officer and VP of Finance and Operations
Requirements
- 4 years of Experience
working in Game Development or Software Development
- Strong Communication
Skills
- Project Management, Scrum
or Six Sigma process training a plus
- Travel may be required
depending on the project.
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