Snr/Lead Lighting TD - VFX Montreal
Description
With direction from the show supervisors, look dev lighting setup and generate
lighting rigs for use by Lighting TDs. Matching CG elements with live action plates and ensuring consistence of light levels and colour balance within a sequence. Liaise with CG Supervisor on a daily basis for shot allocation and feedback.
MAIN
DUTIES & RESPONSIBILITIES:
- Work
closely with shader writers and the CG Supervisor to establish lighting
pipeline for each sequence.
- Develop
and apply lighting rig and HDRI setup to scenes. Adjusting shaders and lighting
levels to add realism and match CG elements to live action plates while
maintaining consistency across shots.
- Give direction
and technical guidance to lighting team to maintain the required standard of
work and ensure the lighting pipeline is followed.
- Lead
Lighting dailies for the show and provide constructive feedback to the team to
enable them to move forward with their work.
- Work with
texture artists, animators and shader writers to resolve technical issues and
optimise scenes for render. Work closely with compositors to ensure all
required passes and layers are rendered.
- Provide
technical and personnel feedback to Producers, VFX Supervisor and CG Supervisor
to aid scheduling and shot allocation.
- Provide CG
Supervisor and Producers with progress reports on an “as needed” basis.
- Ensure paperwork
is accurately filled out to enable production accountant/producer to accurately
predict profitability/completion of project.
- Work with
the Producer and CG Supervisor to estimate time scales and prioritise work
SKILLS REQUIRED (in
brackets are non-essential but preferred):
- Excellent Maya, VRay, Renderman
Studio and Renderman skills.
- Previous experience lighting
photorealistic CG in live action environments
- Thorough understanding of the visual
effects pipeline from modelling through animation, texturing, rendering and
compositing
- Ability to work well in a team and
solve shot specific issues independently
- Experience leading and training
others.
- (Mel and/or Python scripting)
- (Familiarity of Linux and basic
shader-writing skills)
- (Understanding of compositing in
Nuke)
- Excellent written and verbal
communication skills
- Organised and methodical
- Proactive with the ability to work
on your own initiative
- Ability to motivate yourself and
your colleagues in a highly pressurised environment
This Job is no longer active!