Senior Modeler (Creature/ Character)
Description
SENIOR MODELER (CREATURE/CHARACTER) – Image Engine, Vancouver, BC
Contract: starting early September, 2014
Are you interested in working for a growing, independent, award
winning studio? This opportunity involves working in a strong, R&D
supported pipeline, a friendly and collaborative environment, and with a
group of passionate artists all working towards realizing the
Director’s dream.
HERE’S WHAT YOU’LL DO:
- Create complex 3D models of creatures and other organic assets to be used in production
- Work within a defined pipeline
- Produce the highest quality work possible within a given amount of time
- Work closely with the other departments in the Asset team
- Promote interdepartmental collaboration
- Mentor and help train Jr modelers
- Participate in meetings and asset reviews
- Report to Asset Supervisor/Modeling lead
THIS IS WHAT WE REQUIRE:
- 5+ years experience creating high quality models for visual effects for film
- Demonstrated proficiency in creating photo-realistic organic assets
- Experience creating and maintaining facial blendshapes
- Thorough understanding of traditional art skills (Form, anatomy, architecture, topology, and color theory)
- Good balance between technical and artistic abilities
- Expert knowledge in Maya, Photoshop, Zbrush, and or Mudbox
- Ability to learn quickly and assimilate new information
- Attention to detail required
- Ability to take direction positively, work well within a diverse
group, and thrive under the pressure of tight production deadlines
- Proficiency in Mari and LINUX/UNIX desirable
HERE’S HOW TO APPLY:
If this role is for you, apply and send a link to your reel with a breakdown.
This Job is no longer active!