Founded in
1998 with a team of just 30, award-winning Double Negative (Dneg) has grown to
become one of the industry's success stories and is now one of the world’s
largest providers of visual effects for Film (operating from locations in both
London and Singapore with a third facility opening this year in Vancouver).
Dneg collaborates with film makers from the first stages of projects; producing
ideas and concept imagery and developing previs and vfx production plans,
whilst their VFX R&D team create the tools for Dneg artists to produce
ground breaking digital environments, creatures, digital characters and effects
from the real (water, smoke and fire) to the magical.
They have
received awards recognition from the Visual Effects Society (Inception and
Sherlock Holmes), BAFTA (Inception and Harry Potter and the Deathly Hallows
Part 2) and the Academy Awards (Inception).
Most recent
works include Man of Steel, Rush, Captain Phillips, The World's End, The Hunger
Games: Catching Fire, Thor: The Dark World, Transcendence and Godzilla. Shows
currently in production include Interstellar, Ex Machina, In The Heart of the
Sea, Avengers: Age of Ultron, Book of Exodus, Hercules, Hunger Games:
Mockingjay, Terminator: Genesis, Insurgent, Grimsby, Ant-Man and Batman vs
Superman: Dawn of Justice.
Key Purpose of the Job
To (re) create photo realistic matte paintings that are to be used
as an element to either embellish or replace live action footage.
Needs To Do
- Work with live action footage, digital still photography,
rendered cg elements and digital paint to create believable environments
that are to be seamlessly integrated into the film.
- This will require an artist who is comfortable in a variety of
implementations, be it 2D backdrops, textured elements/fixes and complex
2.5D/3D projections.
- At times, they may also be asked to learn new proprietary software.
Needs To Know
- Thorough knowledge of advanced matte painting techniques
including colour space, digital paint techniques and Photoshop file
management (be it file format, bit depth resolution or appropriate
layering of elements).
- A good understanding and application of basic perspective as a
basis for a form building/correcting strategy in the creation of the
digital environments.
- Technical proficiency in photography with an emphasis on composition, depth, lighting and colour.
- • Working knowledge of the basic principles of 3D texture projections in Maya.
- • A minimum of 3 years experience on feature films. Experience in
matte painting for television would also be taken into account.
- • Excellent verbal and written communication skills.
- • Professional aptitude for time management in relation to
bringing multiple priorities and tasks to completion within a set
deadline.
Needs To Be
- Able to take artistic and technical direction positively and work well within a team environment.
- Pro-active
- Team oriented
- Adaptable
Measures of Performance
- On time delivery
- Continuous improvement
If you are interested in applying for this role, please email jobs@dneg.com with your CV, covering letter, showreel and breakdown.