Matte Painter/Digital Environment Artist
Description
Nitrogen Studios is a Vancouver
based animation studio looking for a Matte Painter/Digital Environment Artist
to help us embark on an exciting
new CGI animated theatrical feature film, Seth Rogen and Evan Goldberg's
"Sausage Party".
Position Overview:
The Digital Environment Artist works in collaboration
with the Art Director, and is responsible for creating and conceptualizing
complex digital environments using a variety of 2D, 2.5D, and 3D techniques.
The ideal candidate has an exceptional understanding of colour, light, and
composition as well as an excellent eye for aesthetics with the ability to
produce photorealistic and stylized digital environments.
Duties & Responsibilities:
- Create
digital environments and set extensions.
- Work
closely with the Art Director, Art, Modeling, and Layout Departments
- Work
with CG Supervisor to determine overall approach required for each environment.
- Communicates
with the Lighting and Compositing Departments to ensure shots are delivered
according to their requirements
- Create
shot components by combining rendered elements with 3D models or assets
- Model,
UV, and texture various assets for environment shots
- Responsible
for designing and conceptualizing architecture, lighting, and graphics that
convey the Directors overall vision of the project
- Works
with the Production team to help establish schedules and technical needs
- Troubleshoots
any issues with background components that may arise
- Able to take direction and constructive criticism from the
Supervisors and feedback from the Directors
Skills & Requirements:
- 2+ years experience on a feature film as a concept artist/matte
painter
- BA of Fine Art , Classical Animation, or equivalent required
- Excellent
artistic eye for detail with the ability to follow reference material and
concept art and to visually
interpret the Directors ideas
- Exceptional
understanding of 2D design principles such as: balance, rhythm, form,
composition, light/shadow, colour etc.
- Experience in modeling, camera projection and composting
- Strong knowledge of Maya, Photoshop, and Nuke.
- Experience with Renderman an asset.
- Traditional arts background is highly preferred
- Good understanding of lighting, rendering, and digital
compositing
- Ability to communicate and work well in a team environment
- Great problem solving skills and extremely organized
- Knowledge of Nuke
- BC residents preferred, but not required
This Job is no longer active!