Description
Bluepoint Games is looking for a SENIOR 3D CHARACTER ARTIST to join our team on a full time basis. Help us create unique
assets for a AAA title and current-generation home video game consoles. We are
preferably looking for an individual with senior-level experience, but open to
mid-level experience with exceptional talent and a true passion for creating
cutting edge character art.
Please note: This is not an entry level
position.
Responsibilities
-- Create high-quality character models
-- Sculpt highly detailed geometry
-- Create high quality texture maps for
use in a PBR workflow
-- Transfer high resolution model detail
to game ready texture maps
-- Apply and modify cutting edge material
techniques
-- Properly layout efficient and quality
UVs
-- Retopologize sculpted geometry to game
ready models
-- Maintain character functionality and
animation ability throughout the model iteration process
-- Help develop and learn the latest art
creation technologies
-- Collaborate with fellow Artists, Team
Leads, and our Engineering and Design departments to produce the highest
quality characters
Requirements
-- Expert level sculpting skills in
ZBrush
-- Strong knowledge of Maya modeling
tools
-- Knowledge of Photoshop for texturing
-- Full understanding of game workflows
and pipelines
-- A desire to learn new techniques and
technologies
-- Excellent communication and
organizational skills
-- Drawing/painting skills to help convey
ideas
-- At least 5 years of professional experience
in the games industry with at least one shipped title (excluding academic
projects)
-- A portfolio reflecting high-quality
game art
-- Ability to work onsite at our facility
in Austin, TX
Preferences
-- Experience with Allegorithmic
Substance
-- Understanding of character skeleton
and skinning techniques
About Bluepoint
Bluepoint Games is located in Austin, TX,
and we specialize in technologically innovative console video games and video
game engine development. We are committed to the highest quality gaming
experiences.
With roots in original development, our
team has remastered award-winning PS2, PS3 and Xbox 360 classics in high(er)
definition for leading consoles (God of War Collection, ICO & Shadow of the
Colossus Collection, Metal Gear Solid HD Collection, Flower, Gravity Rush
Remastered, Uncharted: Nathan Drake Collection). We also provided our expertise
to co-development efforts on Sony's PlayStation All-Stars (developed on the
Bluepoint Engine) and Respawn's Titanfall.
We are passionately at work bringing
another classic to current-gen game systems, growing our capabilities as a team
and raising the bar for what fans anticipate from us.
To Apply
If you qualify and you feel the potential
calling you, please apply.
If
you currently reside outside of the US, please state whether you are legally
authorized to work in the US.