Lighting Technical Director - Australia
Description
We are currently seeking experienced Lighting TD’s to join our team.
Employment periods: 4-9 month contracts available commencing between August 2014 and January 2015. Most positions are expected to finish up by May / June 2015
Location: Adelaide, Australia. These positions are open to Australian and international applicants.
Position Overview
Reporting directly to RSP’s lighting leads, our lighters are responsible for the creation of wide ranging natural phenomena for a variety of live action feature films. Applicants presenting highly realistic work in their portfolio, will be reviewed with priority.
You are a professional artist who works collaboratively with your team and those working in other departments. You are an excellent time manager and forward thinker who delivers to schedule and to brief. You have previously lit and rendered wide ranging assets generated by Houdini effects artists, modelers, texture artists and animators.
Your ability to own your work is highly regarded by your previous employers. As a professional lighting artist, you provide confidence to production because you have absolute clarity in what is expected of you in terms of lighting consistency and shot delivery.
Responsibilities
- Using Houdini's Mantra, light and render a variety of small and large scale cg elements including, props, models, environments, crowds, creatures and effects.
- Create shaders under direction from leads and the look dev department.
- Provide solutions for techniques such as subsurface scattering and physically plausible shading.
- Use HDRI information to match live action lighting elements.
- Work closely with compositors ensuring the renders you provide are consistent with their expectation.
- Follow creative & technical briefs with regard to the production schedule.
- Take ownerships of all notes and feedback relating to your shots.
- Iterate your work as directed by your lead and within the allocated resources.
- Ensure your lead and coordinator are kept up to date of any issues that may hinder your ability to reach deadline.
- Develop and maintain a working relationship with peers assisting them when requested.
- Maintain consistency across sequences and shots. Adopt a methodical approach to lighting setups.
- Provide clear and accurate time estimates for all work assigned.
- Collaborate with supervisors, compositors, effects and environment artists in establishing robust and consistent handovers.
- Review your work for internal and external delivery, ensuring it hits creative and technical notes.
- Seek feedback when renders fail to match delivery expectation.
- Promote a collaborative and enjoyable workplace influencing morale, fostering purposeful discussions and a positive work ethic.
- Please note, RSP operates a Maya / Houdini Mantra pipeline in a Linux system environment.
Required Skills and Experience
- Minimum 4 years professional effects artist experience on live-action feature films.
- Applicants demonstrating shots lit & rendered using Houdini's Mantra preferred.
- Proficient at Compositing in Nuke.
- Strong technical directing and coding experience (such as Python and/or C++).
- Maintain a calm and professional demeanour in a delivery focused work environment.
- Real world understanding of physics, math, proportion, depth, colour, and of course lighting.
- Expert organisational skills.
- Technical and creative problem solving with a can-do mindset.
Application
Come see our recruitment team at booth #4 at Siggraph Vancouver.
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