Layout / Matchmove Artist
Description
Matchmoving is the replication of the real set, camera and camera move
within the computer for later use by animators and technical directors.
Each shot in which 3D computer graphics are to be added begins with a
matchmove. In the CG Layout process, Camera Matchmoves and original CG
camera moves are integrated to create the framework of each Sequence.
Often this includes manipulating both 2d and 3d elements, while
maintaining accurate camera perspective. In some cases a sequence might
be entirely Computer Generated with no live action background elements.
- Converts
background plates to various formats to use with specific software to
create digital motion files that match the plate photography. This
includes animating any live action character or relative object in the
scene.
- Generate 2D Compositing elements, while maintaining the accuracy of camera perspective.
- Model the set geometry used to create the matchmove and environment for Animators and Technical Directors.
- Light, render and composite files with the background to judge the move.
- Originate entirely CG camera animation.
- Work
with the CG Supervisor and Project Manager when applicable to estimate
project schedules in terms of matchmove staffing needs and makes
recommendations in the adjustments to the schedules as necessary.
- Team acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements.
- Under
the direction of the project Supervisors, the Matchmover will setup the
technical and aesthetic approaches of the matchmove work for a shot,
sequence, or even an entire aspect of a show.
- Based on
project size, and the nature of the work, the Matchmover may be asked to
perform Lead Matchmove duties including, providing leadership, guidance
and direction to the matchmove team.
- Maintain an expert
level of knowledge about current developments in matchmove tools for
computer graphics, especially in areas that relate to the film industry.
Requirements:
- Ability to reproduce exact camera moves within a computer environment.
- Understanding of photography and the effects of different lenses on perspectives.
- Typically has experience as an artist, animator or camera operator.
- Advanced knowledge of UNIX, Softimage, Maya and/or XSI.
- Must
have a willingness to learn new tools, proven ability to be
detail-oriented and to work efficiently within a production environment.
- Excellent problem solving skills including the ability to work under tight deadlines.
- Good written and oral communication skills including strong interpersonal skills.
- Experience in gathering information on location for Matchmovers.
- Uses a computer 80% of work time.
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