ILM UK 3D Generalist Artist
Description
The 3d Generalist demonstrates a strong base of knowledge
in 3d Computer Generated Imagery Creation. Successful candidates will
display a high degree of proficiency in some and a varied skill level
across most of the areas of model, texture, shading/look development,
basic hard surface animation and FX simulation as well as the ability to
composite their own work. The 3D Generalist will work both individually
and within a team, with tasks ranging from completing everything on a
small number of shots to working on specific tasks within a larger body
of work.
Successful candidates can model, texture,
shade, light, look development and composite CG images or shots, however
candidates will be considered if they demonstrate themselves to be
exceptional in only one area, as long as they have some experience in
all others and are willing to learn.
- Uses artistic and technical skills to work on all aspects of CG images or shots.
- Creates
high quality computer graphics within a shot using a variety of
software programs, and working under the general supervision of Senior
Level Artists and Digimatte Supervisors.
- Participates as a
team member in determining various aesthetic solutions; provides
feedback to other members of the production by attending dailies on a
regular basis.
- Expected to mentor Apprentice and Jr. Artists and must be able to assist them with their shots.
- Work to meet defined milestones within a timeline.
- Source suitable reference materials for required assets.
- Attend dailies and participate in creative problem solving.
Education / Experience:
- Degree or 3-5 years relevant
experience (professional OR amateur) in one or more of the following
fields: Computer Graphics, Fine Arts, Design or Photography
Required Skills / Competencies:
-
Proven ability in one or more CG techniques, including modeling,
texturing, shading, lighting, look development, or compositing
OR
-
Proven artistic ability in a non-CG field (impressive portfolio of
figure drawing, landscape, animals, painting, composition, perspective,
etc.)
- High level of problem solving or creative thinking skills
Technical Skills:
- Fluent in Photoshop
- Fluent in 3dsmax, Maya or similar
- Fluent in Vray or MRay or similar ray trace renderer
- Comparable software experience considered
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