Technical Director - Lighting
Description
General Duties and
Responsibilities:
Finesse the lighting
on a shot and composite together the resulting character and environment
renders into a final shot.
•Assemble incoming
data (models, looks, animation, efx) from upstream departments for lighting
adjustments; create light rigs and adjust the lighting in those files; render
the necessary levels; use appropriate compositing software to create a
composite tree that combines the rendered levels and adjust the final composite
until it meets the vision of the Director and Art Directors and Sequence Leads.
Requirements:
Background,
Knowledge, Skills, and Abilities Required:
•Understanding of
color, contrast, and lighting design is required.
•Must have 2+ years
production experience with 3-D lighting and compositing.
•A strong visual
sense and the ability to distinguish subtle differences that affect the
matching of elements created in multiple mediums are imperative.
•Working knowledge
of a node-based compositing system (i.e. Shake) required.
•Renderman/Mtor or
similar experience required along with solid understanding of professional
level compositing packages (i.e. Shake or similar) and strong in-depth
knowledge of Unix and/or Linux.
•Strong problem
solving skills and a good eye required.
•Ability to work in
a collaborative environment, taking direction from the Sequence lead(s), CG
Supervisor and feedback from the Art Director and Directors(s) as necessary.
•BA in Art, Fine
Art, Illustration, Graphic Design, Computer Science or equivalent experience
needed.
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