Software Engineer
Description
Summary of Job:
Pixar’s Software R&D team is responsible for developing Pixar’s in-house proprietary animation software. The Engineering Team is looking for software engineers who are committed to creating world-class production tools. This position is responsible for helping create and maintain new software for the studio. The position requires a deep understanding of software application engineering, an ability to collaborate in a large cross-functional team of world-class developers, and skill in designing and implementing robust, easy to maintain code.
Responsibilities:
• Develop, implement, test and support 3D animation software in a Linux environment
• Collaborate effectively with a team of engineers, QA, Build, UI, Doc and Project Management
• Partner with artists and technicians to provide world class software development and support for film production
Qualifications:
• 5+ years of experience engineering in C++
• Bachelor's degree in Computer Science or equivalent
• Strong software engineering skills are a must
• Strong problem solving skills with high attention to detail and quality
• Experience with UNIX / Linux
• Experience and/or knowledge of 3D graphics and interaction techniques
• Experience with modern development toolkits such as Qt
• Experience and/or knowledge of OpenGL and modern GPU technologies
• Experience and/or knowledge of 3D applications (e.g., Maya, Houdini, Katana)
• Experience working with technical and non-technical software users
• Excellent verbal and written communication skills
• Proven ability to work with a team to deliver high-quality software in a fast paced, dynamic, deadline-oriented environment
Pixar is an Equal Opportunity Employer
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