3D Character Animator - Unannounced Game
Description
Norman
McLaren famously said, “Animation is not the art
of drawings that move but the art of movements that are drawn.” Our
character animators readily agree. Done right, movement communicates a
character’s purpose, thoughts, and emotions. Consider the graceful yet
deadly
dance of a Demon Hunter, pirouetting through the hordes of hell, or the
belly-busting
laughter from a drunken dwarf as he topples from his stool. Despite
wildly
different personalities, each character and their story are brought to
life through
the imagination and skills of a talented animator.
An animator like you…
Your skills as an artist, technician, and gamer will
drive you forward into the thick of development. Exceptional understanding of
traditional and 3D animation techniques will drive the creative engine that
will bring a bevy of new heroes, villains, and creatures to life. Your
technical skills and ability to problem solve will come in handy as you work
closely with gameplay engineers to develop the technology that powers your
creations. As a gamer you’ll have a very close relationship with the game
designers where you’ll create a perfect marriage of design and animation, resulting
in a truly phenomenal game play experience.
In short, you’ll be part of a close-knit, collaborative
community of artists, engineers and designers whose sole goal is to make a
truly immersive game experience.
If you’re ready to tackle the challenge of helping
realize the next epic Blizzard title, we want to hear from you!
Responsibilities
- Develop, maintain and create animations for real time
game assets.
- Assist designers and engineers with gameplay prototypes.
- Work with lead animator to ensure timely completion of
character assets at the desired quality bar.
- Serve as an active participant in team art discussions,
critiques and reviews.
Requirements
- A minimum of 3 years’ experience in game development
animating characters using Maya or equivalent 3D program
- Exceptional skill in animating the human bipedal figure
as well as other organic forms
- Strong understanding of traditional animation principles
and how they can be used to enhance gameplay
- Self-motivation, good communication skills, and a great
team-player attitude
- Able to work creatively as part of a large or small group
- Proven problem-solving / prototyping ability
- Able to effectively collaborate with game designers and
programmers
- Understanding of the visual style of Blizzard games and a
passion to push it to the next level
- A passion for video games
Pluses
- Have shipped an AAA PC or console title as a character
animator
- Experience in FX and particle animation
- Outstanding 2D animation skills
- Cinematic or television animation experience
- Skill in one of more related disciplines – illustration,
modeling, rigging or technical art
Submission / Portfolio requirements
- Cover Letter is required
- Portfolio, and / or reel demonstrating relevant artistic
skills required
- Only online artwork submissions will be accepted (e.g.
website, blog, or online album)
- Must be willing to complete an art test if requested to
do so
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.
This Job is no longer active!