Lead Vehicle Artist
Description
CRITERION GAMES – LEAD
VEHICLE ARTIST
Criterion is a
multi-award winning developer, best known for the hit Burnout series and is
amongst the best game studios in the world with a world class team of game
makers at its heart.
Most recently,
Criterion were responsible for Need For Speed Most Wanted. The Need For Speed
series has been labelled “the bestselling racing brand in the gaming world”
after franchise sales topped 100 million copies. Criterion’s latest instalment
received rave reviews from critics and won a ton of awards. This follows
Criterion developed Hot Pursuit, which became the highest rated Need For Speed
title ever and set a new bar for online excellence with its BAFTA winning
innovative Autolog feature set.
Criterion Games
provides a stable studio atmosphere and is backed by Electronic Arts, the
world’s largest publisher and developer of video games. Located in Guildford
town centre, within leafy Surrey, we’re only a short 40 minute train journey
from London and all its entertainment.
To be a part of this
talented team you need to be passionate about games and committed to being the
best in the world at what you do. You need to know what matters to the people
who play our games and be passionate about surpassing their and our,
expectations. In return we offer the chance to work with the foremost talent in
Europe in an upwardly mobile studio where professional growth of our employees
is at the heart of how we operate.
This is a very
exciting time at Criterion Games and anyone that joins us will be working on
top selling, world class games, on cutting edge hardware in an extremely
creative environment.
ROLE OVERVIEW
Criterion are looking for an experienced Vehicle Lead to manage the
production of vehicles in our game. You will be responsible for managing
vehicle production end to end across a distributed production environment, managing
internal/external teams and outsourcers. You will direct and define visual
benchmarks, set the bar for damage and deformation and be a lead creative
influence on livery design, sponsorship application and vehicle customisation.
We are not just looking for a traditional vehicle modeller but for someone to own
and lead the whole process.
An experienced & versatile Lead 3D Vehicle Artist to develop vehicle
production with the vehicles team
You will be the key to building a team outwards
Responsible for delivery of vehicles from start to finish
Defining outsource pack content/design/review
Working with and managing outsource partners to define requirements and
deliver quality vehicles
Defining art quality, methods and delivery, reviewing final quality of
outsource vendor
SKILLS AND EXPERIENCE REQUIRED
Experience of leading the vehicle production process end to end
Extensive vehicle art experience on current/next-gen consoles and PC
Extensive experience working with and managing outsourcers as part of a
distributed development environment
Ability to learn quickly and comprehend custom in-house tools
Experience modelling with Maya or any other major 3D package (3D studio,
XSI)
Experience in vehicle rendering with Maya or any other major 3D package (3D studio, XSI, Mental ray, V-ray, Turtle)
Excellent knowledge with Photoshop, and/or Illustrator for texture creation
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