Description
Interested in working for an exciting company that is redefining the way
people play video games? Interested in working for a world class company in a
fun and rewarding environment in Toronto?
Then Gameloft is the company for you!
Gameloft, a leading international publisher
and developer of digital and social games with offices in 30 countries including
Europe, North America and Asia, is seeking a Technical Artist to join our Toronto Studio. Previous hit games such as The Oregon
Trail, Modern Combat 4, Brother in Arms 2, N.O.V.A., Avatar, Dungeon Hunter,
Despicable Me: Minion Rush, Assassin’s
Creed, Terminator Salvation, Asphalt 8,
Let’s Golf!, and Order and Chaos are
just a few of the 300 games Gameloft has
created since it was founded.
Core duties: - Be a bridge between Artists and Programmers;
- Work closely with team leads and Art Manager
and Director;
- Work with Producers, advising on technical
cost/impact of changes and requests;
- Investigate, define and advise on methods and
tools prior to and during production;
- Set up and maintain art production
workflow/pipeline;
- Monitoring work to be efficient as possible
with space/speed;
- Ability to learn game engine capabilities and
limitations, enthusiastic to ‘find a way’ to meet challenging artistic visions;
- Integrate assets in the game without
sacrificing artistic vision or exceeding technical limits of platform;
- Ability to mentor Artists in chosen methods,
optimizations and tools for and during production;
- Actively advising or informing the Teams
/leads/Producers/AM of foreseeable issues or problematic techniques;
- Trouble shooting / debugging / firefighter on
technical issues;
- Write scripts/tools to aide artists create
more efficiently;
- Assist in producing 3D elements and Shaders
that relate to TA aspects of the game;
- Ability to cover multiple projects when
needed.
Additional duties:
- Research/oversee/implementation of map types,
pixel shaders and particle systems if applicable;
- Set up of project directory structures and
naming conventions;
- Advisory/Mentor role for revision control
softwares (SVN) – methods and practices;
- Input/Admin on Company Art Wiki for any
information concerning any of the above if applicable;
- Write tutorials and technical documents for
teams to learn from in ‘layman’ terms.
Skills and Profile:
- Understanding and experience of mobile device
limitations and challenges;
- Expertise in 3D graphics and excellent knowledge of the 3D production
"pipeline";
- Proficiency in 3DSMax and Photoshop;
- Proficient with the following: MaxScript, Python, dotnet/C#, javascript
and GLSL/HLSL;
- Excellent knowledge of the limitations of each 3D production department;
- Strong sense of technical and artistic aspects.
*Important*
Only selected
candidates will be contacted. Your CV will be saved in our files for a period
of 6 months. Thank you for your interest in Gameloft.
Why work for Gameloft?
- Join one of
the most exciting industrial sectors today, whose partners and clients include
Apple, Microsoft, Nokia, Google, Nintendo, Samsung, and telecommunication
carriers
- Experience an
exceptional, dynamic, demanding and motivating working environment within a
fast-growing company
- Work in an
international environment where you can communicate with other countries and
cultures on a daily basis
- Enjoy
excellent local working conditions (good office space quality, located in
Toronto)
- We offer
competitive salaries and comprehensive benefit packages
About Gameloft
Gameloft is a leading international publisher and developer of
downloadable video games. For 10 years, Gameloft has been established as one of
the top innovators in its field. The company creates games for mobile phones,
smartphones, iPhone, iPod touch and iPad. Gameloft games are also available to
players on WiiWare, DSiWare, Microsoft Xbox LIVE Arcade and
PlayStation®Network.
Partnership agreements with leading licenses such as UNO™, Ferrari,
Shrek, CSI, Spider-Man and Brothers in Arms allow Gameloft to form strong
relationships with international brands. In addition to the partnerships,
Gameloft owns and operates titles such as Real Football, Asphalt and Brain
Challenge.
Gameloft is present on all the continents with its own production
studios, employing over 4,500 developers, and distributes its games in over 100
countries. Gameloft is listed on Euronext Paris (ISIN: FR0000079600, Bloomberg:
GFT FP, Reuters: GLFT.PA)