Audio Programmer
Description
ZeniMax
Online Studios is looking for an Audio Engineer/Programmer to develop
leading edge audio solutions for The Elder Scrolls Online; working with our team in a
collaborative and high energy development environment to help deliver
the best audio experience in video games.
Responsibilities:
- Own
the engineering audio pipe for ZeniMax Online which encompasses the
core sound engine, game code integration, music management, VO
management, middleware integration, and all related audio engineering
systems
- Maintain and/or implement new audio capabilities
- Feature addition and enhancement based on project and studio needs
- Support and proactively interface with the Audio Engineers specifically and the entire development team peripherally
- Audio optimization
Requirements:
- 3+ years of game industry experience
- Very strong C++ coding and systems design experience
- Excellent math skills
- Experience
writing and maintaining audio systems at all levels from the base audio
engine to game code, music and VO management and tool support
- Cross-platform experience (PC, Xbox 360, PS3, Next Gen consoles) including knowledge of each platforms strengths and weaknesses
- Excellent organization and time management skills
- Able to communicate proactively and effectively with excellent oral and written communication skills across discipline
- Strong interpersonal skills and problem solving ability
- Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude
- A passion for playing and developing the highest quality games in the industry
Desired Skills and Pluses:
- Experience with middleware audio solutions such as FMOD, Miles, WWise
- B.S. in computer science or equivalent study in related fields
This Job is no longer active!