Graphics Engineer (Senior or Lead)
Description
We’re seeking a grizzled veteran (or some degree thereof), skilled in the arts of war and programming, to join our quest for world domination. Bring your strength to our cause, inspire awe in those around you, and make our games great. Help us conquer the beast called graphics and feast with us upon its black heart. As an Experienced Graphics Programmer, you’ll:
- Demonstrate technical excellence and lead by example while working with our team to code the fastest, cleanest graphics engine ever seen on this or any other planet
- Own large sections of the graphics engine, core tech and/or features and tackle the resulting challenges and opportunities
- Communicate and work well in a close-knit environment to create games that are both beautiful and fun to play
- Build a lasting foundation of flexible, maintainable code that will strike fear into generations to come
Required Skills
- Professional experience programming in the game industry (3+ years), with a history of shipping quality games
- Professional experience programming in C, C++ and GPU languages
- Experience programming visual effects and/or real time systems
- Experience working on console or PC games
- Expertise in current graphics algorithms, hardware and mathematics
- Proven ability to independently design and maintain large software systems
- Solid understanding of all aspects of game programming, including physics, networking, and AI
- Bachelor's degree or demonstrated equivalent experience
Nice-to-Have Skills
- Proven record of managing/leading multiple people in a technical role
- PS3 SPU programming/porting experience
- Next GEN (Orbis/Durango/etc...) experience
- General low level optimization experience
This Job is no longer active!