Description
Responsibilities:
·
Manage art creation cycle from concept to
completion while maintaining the teams / art directors creative vision
·
Drive art production cycle via GBX production
tools / software
·
Responsible for the on-time delivery of art related
milestones and tasks
·
Assist Project Producers with overall project
milestone, scheduling, and strategy
·
Collaborate with other departments and team
members to determine art production scope
·
Manage personnel issues, foster team morale, and
ensure collaboration with other teams
·
Will organize and help ensure that the art team
and production runs smoothly, producing high quality assets and environments on
time and to specification both internally and externally.
·
The Art Producer should be familiar with art
tools and pipelines as well as being an excellent communicator both written and
verbal.
·
Will interact with internal/external art
resources, programming, design, QA and publishing groups to manage multiple
department’s communication.
·
Will also foster team morale while guiding the
art team to project or company goals.
Required Skills:
·
Bachelor’s degree and/or 2+ years’ experience
with production management
·
Strong and enthusiastic communication skills
·
Organized and good time management skills
·
Strong understanding of video game content
pipeline from concept to shipping
·
Self-motivated and able to work on own
initiative
·
Strong understanding of project management
·
Working knowledge of Microsoft Suite programs
·
Experience with Photoshop
Desired Skills:
·
3D Studio Max / Mudbox / Zbrush experience a
plus
·
Unreal 3/UDK experience a plus
Please send resume and portfolio to gamejobs@gearboxsoftware.com and
include “Art Producer” in the subject line.