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Blizzard Entertainment

Irvine, California - United States
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Technical Artist Generalist (In-Game Cinematics)

Description

The Blizzard In-Game Cinematics team is growing, and needs your help. Are you a tech artist generalist, able to tackle a ridiculously wide range of technical tasks with little introduction, armed only with a roll of duct tape, a stick of chewing gum, and a positive attitude? Were you once a 3D artist, but then wrote a script that was so awesome that it replaced you? Then come join our small gang and help us tell the stories that bring the World of Warcraft to life.

Requirements

  • Model cleanup and up-rezing (Max, Maya)
  • Texture cleanup and creation in the Warcraft style
  • Shepherding assets into a game engine
  • Game art asset management

Pluses

  • Rigging (Max, Maya)
  • Compositing (After Effects)
  • Scripting (Maxscript, Lua)
  • Motion Graphics (After Effects, Photoshop)
  • Long-range archery

Portfolio requirements

  • Demo reel that shows off your amazing technical art work
  • Only online artwork submissions will be accepted (e.g. website, blog or online album)
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

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