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Giant Sparrow

Santa Monica, California - United States
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Lead Artist

Description

The Lead Artist will work closely with our concept artist to translate his paintings into beautiful and well-optimized surreal worlds within the game engine. He or she will spearhead our art pipeline and be in charge of planning & scheduling for the art department. This is a skill-heavy job and solid practical abilities are a must, but we're also looking for someone with aesthetic flair who will enjoy getting involved in the creative direction of the game.

  • Expert 3D modeling, texturing, and lighting skills. Animation skills are a plus.
  • Experience working with game engine tools and pipelines. Knowledge of Unreal Engine a big plus.
  • Working knowledge of techniques for achieving high fidelity assets within a limited performance budget.
  • Have shipped at least one (non-student) game in a Senior Artist or Lead Artist role.
  • Able to work quickly and get the most out of a small team.
  • Must be authorized to work in the United States.

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