Senior 3D Artist (Temp) - In-Game Cinematics
Description
Blizzard Entertainment is looking for a well-rounded,
highly adaptable contract senior 3D artist to work with its in-game cinematics team.
The senior artist must have the skills
to work with very little supervision, is able to make solid decisions with
regards to asset creation, and document processes in an efficient and easily
understood format. This person will be
responsible for maintaining a superior eye with regards to shading, color, as
well as, the level of detail on any given asset, does not over or under model
an asset, and is able to make decisions that do not break the pipeline or create
unnecessary work for other departments. Additionally,
this individual is able to lead or direct junior artists in the creation of
larger team based assets. The ideal
candidate is self-motivated and continuously seeks to improve their skills and
abilities with regards to 3D asset creation.
Requirements
- Very knowledgeable in the creation of real time asset
creation
- Able to sculpt hero characters, especially females and
very complicated characters
- Able to handle advanced tasks and complete tasks with
little to no supervision
- Able to sculpt very complex sets
- Able to easily break down a model to construct it in the
most efficient way possible
- Excellent communication and problem solving skills
- Able to filter and evaluate criticism on a professional
level
- Works well with the team dynamic
- Behaves in a professional manor with regards to their
interactions with other department employees
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.
This Job is no longer active!