Description
Environment Prop Artist
Robotoki is seeking creative, self-motivated
Environment Prop Artists with a passion for telling stories and creating the
Building Blocks for our Open World. Ideal candidate has at least 3+ years
experience and one or more shipped titles, is detail oriented, and has a feel
for AAA next-gen realistic art styles. All
applicants please also include wireframes of models including a texture
breakdown. For large scenes please include a breakdown of what you worked on in
the shot.
Responsibilities:
·
Participate in everything from proxy model design and creation to
final polished world props as large as entire buildings
·
Create work that is properly researched and scaled to the real world,
ready for use in our open world
·
Assist with handoff of assets to level designers for use in assembling
the open world
·
Complete understanding of modeling, texturing and optimization of
assets through next gen pipeline
·
Work closely with design team to detail the goals and functionality of
environment prop assets
·
Collaborate with art direction, programming and animation
·
Iterate on the look and feel of the game while gathering feedback from
the team
Experience:
·
3+ years experience in a production environment
·
Proficiency with Maya, Zbrush, Photoshop and equivalent software
·
Experience creating assets for Open World games a huge plus.
·
At least one shipped, large scale, 3D title (PC/Console)
·
Strong understanding of asset pipelines and agile development
environments
·
Nextgen game engine experience - Crytek, Unreal, etc.
Skills:
·
Strong foundation in art fundamentals of composition, design, light,
etc. demonstrated in portfolio
·
Desire and ability to work in a self-directed work environment where
you own your scenes and drive visual quality standards
·
Ability to visualize and conceptualize props as part of detailed,
living worlds
·
Attention to development pipelines and target milestones
·
Ability to gather, analyze, and act on feedback from the team,
openness to critique
·
Experience with Zbrush, hard surface modeling and other high-end 3D
art methods
·
Passion and constant drive to stay up to date with latest technology
and new techniques
· Excellent
written and verbal communication