Description
Quality Assurance Analyst (Temporary, 6-9 months)
From the moment we plugged in our first PC in October ’94, Monolith has been obsessed with combining stunning visuals, inventive narratives and cutting-edge technology to bring a distinctive gaming experience to both PC and console. Starting with our first PC game, the terrifying, first-person action game Blood, straight through to our upcoming third-person action game Middle-earth: Shadow of Mordor, our passion for storytelling and dedication to creating unique gaming experiences continues to drive us to bring immersive gaming experiences to our fans.
Middle-earth: Shadow of Mordor is a next-generation, third-person action game set in Middle-earth that explores an original story of vengeance and redemption. Middle-earth: Shadow of Mordor is in development for PlayStation®4 and PlayStation®3 computer entertainment systems, Xbox One, the all-in-one games and entertainment system from Microsoft, the Xbox 360 games and entertainment system from Microsoft and Windows PC.
Monolith Productions
is seeking a Quality Assurance Analyst to join our team. This individual
contributor must be able to establish priorities among multiple,
competing demands and to meet deadlines. Ideal
candidates possess the ability to work with flexibility,
efficiency, and diplomacy in a fast-paced environment. Must be able to use test
documentation, execute test cases, track defects, and report results. Should have exceptional problem solving
skills and be able to articulate issues written and verbally. Must possess a flexible and personable
approach in a team environment and must be comfortable interacting with other
internal and external team members on short and long-term term projects. Candidates should have experience using
Microsoft and Sony development tools (software/hardware). Applicants should have a minimum of 2 years
experience as a Quality Assurance Analyst.
Team support - Research challenges being encountered by team members with tools and runtime to reduce downtime created by bugs or configuration problems. Track to resolution.
Bug reporting/tracking/fixing - Find and report bugs in code, assets and tools. Research and properly update and assign bugs written by other members of the development team. Identify development resources needed to fix bugs. Track bugs to closure. Check in fixes when appropriate.
Build deliveries - Assemble and deliver milestones, demos, and final builds. Assemble and smoke test builds to be sent to third parties, such as publisher QA, 3rd party test groups, and usability.
Utilization of test automation and QA tools
Perform testing of runtime and tools on all platforms using ad-hoc and guided methods for verification of requirements as set forth by the development team, the publisher, and the 1st party console manufacturers.
Reproduce and isolate bugs found by publisher QA and other members of the development team.
Aid in the maintenance of internal and/or external bug databases as needed.
Stable Build Testing - Smoke test code and critical assets prior to release to the rest of the development team. Make determinations based on discovered issues regarding whether or not a given set of code and assets should be released to the rest of the development team.
Crash Report Tracking - Track and report crashes sent by the development and publisher QA teams.
JOB QUALIFICATIONS:
Work Experience
·
2+
years in a software Quality Assurance position
·
1
year in games desired
· Experience with one or more game consoles
(Nintendo, Microsoft, Sony) or PC desired
· Experience having shipped a game title on any
platform in a development organization desired
Education, Professional Training, Technical Training or
Certification
·
High school diploma or equivalent, BS or BA a plus
Knowledge/Skills
·
Pays
close attention to detail.
·
Has
the ability to communicate clearly, both written and orally.
·
The
ability to accurately troubleshoot and identify software and hardware problems
and describe the issue to others in a clear and concise manner.
·
Knowledge
of current PC hardware and setup.
·
The
ability to complete multiple concurrent tasks in a fast paced environment with
minimal supervision under tight deadlines.
·
Strong computer skills including familiarity with all
current Microsoft operating systems, Microsoft Word (or equivalent), Microsoft
Excel (or equivalent), and Microsoft Outlook (or equivalent)
·
Knowledge of one or more bug tracking databases,
including but not limited to: JIRA, Test Track Pro, or equivalents.
·
Strong
organizational skills and the ability to manage time under tight deadlines.
·
Strong oral and written communication skills, and the
ability to communicate complex and/or detailed information clearly
·
Knowledge of video games across multiple platforms and
genre’s
·
Entry level knowledge of basic testing concepts
including: Test Case usage, Bug writing, Regression testing, and Ad hoc testing
·
Any
experience with code or scripting is a plus
Other Requirements
·
A
flexible work schedule and willingness to work long hours when necessary.