Description
General Description
Robot
Entertainment, the independent developer of Orcs Must Die!, Hero Academy, and Echo Prime, is
looking for an experienced and talented FX artist to join its staff. This
individual will be key in taking Robot’s games to the next level by creating
special effects that will bring depth, refinement, and style to our gameplay.
Required Skills & Experience
·
Have the experience and the knowledge base needed for creating a
variety of particle effects to be used in games. From environment ambience to
impact effects, the FX artist is responsible for making every aspect of the
game look better.
·
Have 3ds Max and animation experience to help bring ideas to life
with animated geometry effects that can be exported into the game.
·
Have proficiencies and a deep understanding in creating particle
effects in the Unreal 3 engine.
·
Have an exceptional understanding of Photoshop and/or After
Effects for creating textures and effects sequences.
·
Be able to bring together creativity, advanced knowledge, and
passion for visual effects to
communicate complexity in ways that are simple yet visually compelling.
·
Have a good foundation comprised of both strong technical understanding
and artistic knowledge. Must be as comfortable editing data files in xml as you
are painting in Photoshop or animating in 3ds Max.
·
Be a great communicator, with the ability to collaborate across
designers, programmers, and artists to bring visual effects within the project’s
technical parameters and push the boundaries of the visual design.
·
Be self-motivated, with a strong ability to prioritize multiple
tasks effectively.
·
Must have shipped at least one title while in an Visual FX Artist
role.
Desirable Skills & Experience
·
Have experience with art pipelines that support Unity
·
Possess additional knowledge in motion graphics and potential
storyboarding experience.
·
Have a passion for games and game development; the candidate must
possess a deep knowledge of the freedoms as well as limitations of visual fx in
game engines.
·
Have experience with the creation of next-gen shaders and
materials.
The ideal candidate…
·
Is a team player who enjoys collaborating with other artists,
designers, and programmers.
·
Possesses a solid understanding of the processes involved in
getting art assets into game engines, and can then optimize those assets for
both visual quality and performance.
·
Has a passion for video games and a solid understanding of game
development.
Portfolio Requirement
·
All applicants must provide examples of their work via a website,
blog, or online album to be considered for this position.