Gameplay and Tools Programmer
Description
As our Gameplay and Tools Programmer you'll
collaborate with our designers and Tech Director to build lots of weird,
blue sky prototypes. It will be your job to abstract out and implement
reusable gameplay systems and tools from these prototypes and maintain
them throughout production. Since we're a small team you'll also be
asked to lend a hand in other parts of the codebase, particularly on the
audio and the asset pipeline side.
This Job is no longer active!