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BIOLUCID

Sarasota, Florida - United States
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Art Director - Real Time & Pre Rendered

Description

Description

Are you looking to rise above the typical madness of the video game industry? Are you looking for that stable and rewarding career in an amazing growth industry?  Do you want to work with cool people, in a beautiful creative paradise? If so, the opportunity awaits you.

BIOLUCID, a developer of immersive 3D software, mobile games/sims and a revolutionary medical visualization product, is seeking a highly experienced, motivated, and knowledgeable Real-Time Art Director to help lead our development team in their artistic and tech-art efforts in our Sarasota, FL studio. 

BIOLUCID is a stable and expanding global company, and industry leader in a sector just beginning to hit the mainstream. This is a long term opportunity, and we hope the new Art Director will stay and grow with the company well into the future. No prior science or healthcare industry experience needed, but an interest in the subject matter is important.

Steve Jobs said: “The biggest innovations of the 21st century are at the intersection of biology and technology.” We are a shop right on the corner of that intersection!

 

The ideal candidate:

·     will be an expert in real-time 3D, as well as the convergence of pre-rendered and real time technology.

·     will have shipped multiple AAA titles over an accomplished career in games.

·     must enjoy and excel at mentoring, and directing talented artists who join our team from nearby Ringling College of Art + Design, providing skills and insight to integrate into our production workflow.

·     will be comfortable in getting hands on in the asset development process.

·     must stay up to date in the latest technology and techniques to make recommendations on how to best achieve our artistic and technical objectives.

·     will have excellent verbal and written communications skills, and be able to collaborate and coordinate with our producer, and other directors in the company at a high level of efficiency.

 

Responsibilities

·     will lead, mentor, motivate and support team of 3D artists, through the concept and visual development of the product to its completion

·     will generate creative direction and manage and develop workflows,

·     will assign, schedule and review internal team art tasks and conduct performance reviews of direct reports

·     will be responsible for achieving overall studio aesthetic objectives

·     will actively participate in hiring decisions regarding the acquisition of additional talent for our rapidly expanding company

·     will assist artists’ growth through professional development

 

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