Facial Animator
Description
Cubic Motion is currently expanding our portfolio of next-gen facial animation projects for the world’s leading game developers. Many of these projects are truly ground-breaking – not only in their scale, but also the level of realism expected. These extremely ambitious and exciting projects require the brightest and best character animators to work with and alongside Cubic Motion’s world-leading facial analysis and facial solving technologies. Almost all your work will involve extensive use of extremely powerful and extensive performance data.
If you want to push your artistic and technical expertise by working on huge ground-breaking projects in the games industry please contact us. Contracts and remuneration will be competitive and in-line with your experience. The role is based in Manchester, UK, but could require travel to client sites in North America, Europe and the Far East. We very much look forward to hearing from some of the most accomplished facial animators in the industry.
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