Blizzard Academy Art Trainer
Description
Blizzard Entertainment is a wildly creative place to work with a rich and
passionate art community. Blizzard Academy specializes in helping others
to learn, grow and succeed in this dynamic environment.
As we prepare to launch our apprenticeship program, we are looking for a
talented artist who is inspired by educating the next generation to fill
the role of Art Trainer. Our ideal instructor is an experienced
production artist who has also had the opportunity to teach
professionally. The trainer will have cross-disciplinary experience with
a focus in character modeling and texture painting. Is that you?
The art trainer will be responsible for designing the inaugural curriculum
of our new apprenticeship program, is a key member of the program’s
launch team, and key driver of its success. They will support and grow
the program on an ongoing basis for future sessions. They will work
closely with leadership and production artists across teams at Blizzard
to develop content and deliver training to meet our production needs.
Subjects will include proprietary tools, workflows and processes, as
well as specific instruction in the art styles of our games.
Responsibilities:
- Work closely with studio artists to develop discipline-specific courses and supporting materials.
- Teach a variety of digital production tools, including 3ds Max,
Maya, Zbrush and Photoshop, as well as proprietary software
applications.
- Develop a staged curriculum which can accommodate artists across a broad skill level.
- Create and maintain course documentation and assignments; track and evaluate individual progress.
- Act as a mentor, guiding the apprentices as they adapt to a demanding production environment.
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