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Gearbox Software

Frisco, Texas - United States
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Technical Artist

Description

Gearbox is looking for a motivated Technical Artist to assist in the identification and optimization of game content, to ship efficient AAA quality games.

Please note: If you are looking for a Technical Animation or Rigging position please check our animation job listings for any openings. This Technical Artist position is not an animation position.

 

Responsibilities:

 

·         Work with Artists to create best practices, and use them to optimize workflow

·         Communicate and work closely with Programmers to develop new features

·         Analyze memory/performance concerns throughout a project's development

·         Research and help implement new ways to identify and optimize content and development

·         Create efficient Materials for use in Master Shaders, Characters, Environments and Effects

·         Author and maintain scripts to be used by artists in our content creation applications

·         Streamline workflow by proactively finding solutions and by working with production

·         Help bring research and prototype to bring your coworkers ideas to life

 

Required Skills:

 

·         Expert knowledge of 3ds Max (or Maya), Photoshop and game engines

·         Experience working with Unreal Engine

·         Able to collaborate and work well with teams from various disciplines

·         Take charge in optimization of content for memory and performance gains, while maintaining visual fidelity

·         Problem-solve and provide a clear solution to complicated issues

·         Ability to think out-of-the-box to overcome technical challenges

·         Passionate about AAA games and game development

·         Motivated, self-driven and enthusiasm to their craft

·         Working knowledge of MaxScript, MEL Script and Python

 

Desired Skills:

 

·         3+ years of industry experience

·         Knowledge and experience in one or more of the following artistic disciplines: environment art, animation, effects, lighting and physics

·         Experience with current generation Console Platforms (Xbox One and Playstation 4)

·         Experience with memory/performance tools such as GPAD/RAZOR, PIX, or Renderdoc

·         Experience with other popular or proprietary engines

·         Strong balance of creative/visual aesthetics and technical skills

·         Technical Writing experience a plus




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