VANCOUVER 3D Generalist – Senior Artist
Description
The 3D Generalist demonstrates a strong base of knowledge in 3D Computer
Generated Imagery Creation. Successful candidates will display a high
degree of proficiency in some and a varied skill level across most of
the areas of model, texture, shading/look development, basic hard
surface animation and FX simulation as well as the ability to composite
their own work. The 3D Generalist will work both individually and within
a team, with tasks ranging from completing everything on a small number
of shots to working on specific tasks within a larger body of work.
Senior
3D Generalists will also demonstrate the ability to break down complex
VFX shot work into achievable workflows using a variety of off-the-shelf
plug-ins and scripts. As such, a strong technical background with the
ability to modify and/or create scripts to develop workflows is key to
their success.
Successful candidates can model, texture, shade,
light, look development and composite CG images or shots, however
candidates will be considered if they demonstrate themselves to be
exceptional in only one area, as long as they have some experience in
all others and are willing to learn.
- Uses artistic and technical skills to work on all aspects of CG images or shots
- Lead creation of outstanding artwork within a shot, using various software programs
- Participates as a team member in determining various aesthetic solutions
-
May train, mentor or supervise the work of entry, mid and mid-high
level generalist artists at the discretion of the Department Supervisor
- Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work
- Source suitable reference materials for required assets
- Attend dailies and participate in creative problem solving
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