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LAIKA

Hillsboro, Oregon - United States
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Software Engineer

Description

General Summary

The Software Engineer in Production Technology works directly with artists, TD’s and other engineers to develop software systems, user interfaces, and technical solutions for a variety of complex production processes.  This position is expected to design, develop and implement tools for a number of production departments, including:  Design and Fabrication, Story and Previs, Animation and Camera, Rapid Prototyping, Editorial, and VFX.   

 

Typical projects include the development of asset and task tracking tools, image review and approval tools, integration of project scheduling with completion reporting, distributed rendering tools, and developing plugins for 3rd party digital content creation packages.  The Engineer also helps maintain the development infrastructure, libraries, build and release tools used by the department.


Essential Job Functions


·      Collaborate with production department leads and supervisors to design technical solutions to complex production problems

·      Design and build new applications and pipeline tools, develop feature sets and interoperability of existing pipeline tools

·      Initiate research and development, implement 3rd party solutions when available, and design and build prototypes in collaboration with others for next generation systems.

·      Support applications through documentation, training and handling user questions

·      Work with IT to plan the infrastructure, operating systems, release mechanisms and revisions controls to support production technology toolsets

 


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