Senior Technical Artist - Animation/Rigging
Description
CCP North America is looking for a talented individual to be a part of the creative team working on the groundbreaking MMO title, World of Darkness. This particular opening requires that the candidate be motivated, possess excellent communication skills, and has the ability to work well with a cross-disciplinary group.
The Technical Artist (Rigging) will work closely with Character Artists, Animators and the Animation Programmer and will be responsible for understanding and maintaining, developing Character and Animation production pipelines, help refine work flow throughout the life of the project using both in-house technology and existing middleware. The primary task of this employee will be addressing areas of the game that needs both a technical touch and an artistic eye.
Responsibilities:
- Using Python and MEL to develop, streamline and support pipeline tools
- Work closely with Artists and Animators to support changes to Animation and Character pipelines
- Skinning and Rigging for characters, face and props
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