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Ubisoft Shanghai

Shanghai - China
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Senior 3D Rendering Programmer

Description

 
Ubisoft is a world leader in the entertainment industry, with a variety of hit brands including Assassin’s Creed, Tom Clancy’s Splinter Cell, and Prince of Persia. To build on its achievements and share its future successes, Ubisoft is looking for great talent to join its Ubisoft Shanghai studio. Be a part of the most exciting and innovating video game company in China. Come to work in Shanghai, an amazing city renowned as “Paris of the East”.  

We favor diversity, creativity and the desire to succeed as a team. If you’ve got the skills and drive, you’ll have the opportunity to help build the best video game studio in Shanghai. The opportunities to learn and progress are endless. if you’re looking for a stimulating and creative work environment, you’ll find it here at Ubisoft Shanghai.


 Responsibilities:

    • Compile and understand the 3D needs of the artists in terms of information development and assess the technical feasibility;
    • Analyse existing 3D functions in the engine and see if they meet requirements;
    • Suggest improvements when necessary by designing and implementing new systems;
    • Collaborate with the graphics TD to set the constraints and communicate the technical possibilities of the 3D functions to the team of artists;
    • Suggest innovations inspired by other industry games;
    • Validate and verify whether the newly developed and integrated 3D systems meet the project’s general and specific requirements and do not create any incoherence with the existing code;
    • Optimize when necessary;
    • Support the functions of the 3D systems designed by production;
    • Determine and correct the 3D bugs identified by people from other crafts and the quality control team;
    • Document the work so as to transfer knowledge and enable users (other crafts) to understand how to use the new 3D functions and systems;
    • Carry out all other related tasks.

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