eCenter Faculty (Art Creation Specialization)
Description
SMU has been influencing key developers and future leaders
in the video game industry for almost a decade. With over 450 alumni actively
developing games for over 150 studios worldwide, the Guildhall has provided
talent to almost every major title in recent history. As the premier education
source in the video game industry, our faculty have the ability to teach and
mentor tomorrow’s leaders. Taking a job at the Guildhall allows you to influence
how hundreds of games are built.
Guildhall lecturer schedules follow the academic calendar including
fall, winter, spring, and optional summer breaks.
eCenter Faculty: The Guildhall at SMU invites
applicants for the position of eCenter faculty to teach in the graduate-level
digital game development program in the Art Creation specialization starting in
the Spring 2013 semester, module A.
Teaching positions are non-tenure track with a one-year (academic year)
renewable term and a full-time teaching load. Full benefits accorded to
full-time faculty are included.
Unique features of The Guildhall which affect faculty
requirements follow:
- The
Guildhall exists to serve the needs of the digital game development
industry by teaching the very best professionals to work in the style and
at the pace of the gaming industry.
- The
Guildhall was designed from the ground up in conjunction with industry
professionals.
- A key
element of The Guildhall’s value proposition is its continued intimate
involvement with the industry and with industry professionals.
- The
Guildhall is a focus for the industry as well as its premier education
source.
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