Previs/Layout Artist
Description
General
Summary
The
Previs/Layout Artist is part of the Previs/Layout team conceived to
clarify the cinematic content of the production well before the physical
undertaking of working on a 'full scale' Set. The role combines the production of flexible CG
environments (Modeling, some texture/light) and the development of CG Camera
Shots on such environments.
Essential Job Functions
· Create and maintain
iterative 3D models of developing Set Designs for use in production.
· Work closely with Art
Department to help realize the aesthetic vision of the production via flexible
CG representation.
· 'Scout' CG Sets and
produce Animated Layout of Shots/Sequences from Storyboard or verbal
communication
· Efficiently deliver work
to Editorial Department and efficiently iterate to Director approval
· Liaise with the on Set
Camera Department as required for further input, feasibility and technical
through flow
· Maintain parity between
CG Set and physical Set Design process up to modeling from Workshop Plans
· Work with individual
Supervisors/Artists as needed to explore Set, Screencap, communicate the space
and/or implement changes
· As part of a small team
do so efficiently with easy communication
· Be available to help
develop new tools to improve the pipeline moving forward
· Meet deadlines as
established by Supervisor/Production Management
· Other duties as assigned
This Job is no longer active!