Level Designer
Description
Harmonix
seeks a talented Level Designer to build gameplay environments for a
brand new IP on next-generation hardware. This is an exciting
opportunity to contribute creatively to the studio on a project that is
unlike anything Harmonix has ever done before.
Responsibilities:
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Work the Design Lead and other discipline leads to turn concepts into compelling, gameplay-rich levels.
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Use 3D modeling software to build and
refine three-dimensional gameplay “graybox” environment shells, and work
closely with the artists responsible for translating those shells into
finished art.
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Use proprietary worldbuilding tools to
place combat encounters, environmental interactions, AI behaviors and
other scripted elements.
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Work with art and cinematics teams to integrate cutscenes and other narrative elements.
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Develop scenarios that exploit core mechanics to create a variety of unique challenges and experiences.
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Manage and refine the overall challenge
and flow of individual levels, and collaborate with other designers to
manage consistency and quality across levels.
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Help design and implement features and systems that drive level-based gameplay.
This Job is no longer active!