Technical Artist
Description
Ready At Dawn is seeking a Technical Artist to work on our new original IP, 3rd person action adventure game for a Next-Generation home console game system. Successful applicants demonstrate strong problem solving skills, familiarity with the workflow and challenges across a broad range of disciplines in game development, and a proficiency in creating animation rigs, scripting various tools for content creation, and maximizing the team's production efficiency through various pipeline and tools improvement.
Responsibilities:
+ Research and implement artist tools for use in Maya and Motion Builder
+ Improve art pipelines, focus on reducing artist iteration time and maximizing visual polish
+ Prototype and pitch creative and engine-efficient art solutions for complex visual problems
+ Work closely with artists and programmers to develop artist friendly technologies and prioritize feature roll-out
+ Debug pipeline issues as needed and propose solutions to solve them cleanly
This Job is no longer active!