Artist IV
Description
Key Performance Competencies
· Adaptability/Flexibility
· Creativity/Continuous Improvement
· Teamwork/Collaboration
Essential Duties and Responsibilities
· Utilizes art knowledge and computer software skills to produce high quality 2D and 3D assets for gaming environment including video, glass artwork, signage, etc
· Mentors team in creating assets using experience, advanced methodologies, and best practices
· Develops innovative design solutions with engineers and game designers for new products
· Creates visual content that accentuates the underlying game math and integrates into the system platform requirements
· Proactively works with multidiscipline project team to collaboratively create the highest quality games
· Researches and disseminates information on new techniques, tool sets, and best practices to the team
· Various production duties including (but not limited to):
o Game Documentation
o Game Prototyping
o Tradeshow artwork support
· Performs other duties as assigned
· Reports to Art Manager
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