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Gameloft - NY

New York, New York - United States
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Technical Artist

Description

Gameloft, a leading publisher and developer for games mobile games is looking for a Technical Artist to join our team in our New York city studio.

Responsibilities:
  •  Be a bridge between artists and programmers
  • Work closely with team leads and AD
  •  Work with Producers, advising on technical cost/impact of changes and requests.
  •  Investigate and advise on methods and tools prior to production
  •   Set up and maintain art production workflow/pipeline
  •    Awareness of game engine capabilities and limitations
  •  Monitore work to be efficient as possible with space/speed
  •  Integrate assets in the game without sacrificing artistic vision or exceeding technical limits of platform

 

  •    Actively advisie or inform the Teams /leads/ AD of foreseeable issues or problematic techniques
  •  Write tutorials and technical documents for teams to learn from in ‘layman’ terms
  •  Trouble shooting / debugging / firefighter on technical issues
  •  Write scripts/tools to help artists create more efficiently


Additional duties:

  •   Setup of character rigging, skinning, and lighting systems if applicable
  •   Research/oversee/implementation of map types, pixel shaders and particle systems if applicable
  •    Set up of project directory structures and naming conventions
  •  Advisory/Mentor role for revision control softwares (SVN) – methods and practices.
  •   Input/Admin on Company Art Wiki for any information concerning any of the above if applicable

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